Age/Gender: 20, Male
Location: USA, VA
DOING GAMEZ
Newgrounds Stats
Whistle Status: Garbage
Exp. Points: 5,580 / 5,880
Exp. Rank #: 3,481
Voting Pow.: 6.47 votes
BBS Posts: 2,834 (1.45 per day)
Flash Reviews: 146
Music Reviews: 2
Trophies: 9
Stickers: 0
All Flash Reviews
146 Reviews | 53 w/ Responses
I really liked this, the animation was really cool even if it was unpolished, which is understandable with the time restraint. The story worked great with the song and everything was very powerful, all the white light shooting around and the pain and force was very strong. The entire thing was well put together, all the scenes connected well and it moved at a good pace. It's sad the score is below 4, but really nice job on this!
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Neat little game. On level 13 I couldn't get balls to launch anymore, I'd click the sling and nothing would appear. I didn't do anything on level 12 that would stand out as causing a glitch...
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Quite possibly the most unique madness parody in existence. Really ridiculous. I liked how you drew them your way and didn't try to totally emulate krinkel's style. At the same time though the animations weren't very smooth, so that's something you could work on. Nice job though, it made me laugh.
Author's Response:
Thanks! I definitely regret that I had to make a few cuts in quality to get it out on time, but I'm glad you liked it otherwise.
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The pace, voice acting, script, animation all worked together extremely well, and I'm usually a major critic about stuff... so uhhhhhhhh really good job.
Author's Response:
thanks, i love coaly's.
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Very nice polished game. I found a glitch though, if you shoot two balls into a bucket that already has it's color ball in it, they don't come back out and you can't control them. Kind of obscure, but just pointing it out.
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It's funny you would even submit this. Really terrible, embarrassing work. Horrible game riddled with ads. A real turd to represent your site.
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Cool game, great graphics. I lost two games and I'm out, but it was fun. I really hated that it auto paused when you left the screen, I'd rather let it run through whatever while I talk to people on aim or do something else real quick. In the future I think you shouldn't auto pause your games or make it an option you can turn off.
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A pretty fun game, ruined by the lack of highscores, highscore version on thegamehomepage, whoopie, this isn't thegamehomepage. Now instead of playing this game multiple times at an attempt for a highscore, I'm going to play it once... terrible choice, and even if it wasn't yours, it made your game less fun than it could be.
Also, as much as I can appreciate the simplicity of using space to pause, I suggest you make it so pressing the p button can pause the game too. Sure you can say it's in the instructions, but most players wont read the instructions, like me, and be stupidly angry at you game. So my advice is write "space to pause" in some small text on the game screen, or make it so p and space can both pause the game, maybe not for this game, but in your future games.
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The game looks like it's pretty good, going to the beat and everything, but it was unplayable for me because I experienced extreme lag. My computer is excellent, and I can play almost any flash games on high quality, so I don't know why it would lag so terribly, I have nothing else open on my computer. Fix the lag problem, and you may have a good game.
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The game is playable once, and then the time doesn't go back to zero, and even the first level is messed up, that's quite a glitch to overlook. I'm not sure how I could be the only one experiencing this, but I don't see it in the other reviews... The music, graphics, and gameplay all fit together nicely though. And I hope that the timing is not frame based, I have no real reason to think it is, other than the highscores times are very fast.
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