If you haven't seen my new game, go check it out. Overall I'm satisfied with the way it turned out, and with it's reception. I see a lot of flaws and room for improvement that I should have acted on before, but what's done is done. It's on the frontpage and jayisgames wrote an article about it too, which is awesome. And it started as a one night game anyway, then sat in a folder for three months, so I'm glad it's out there.
Anyway I'm trying to think of what kind of a game I want to make next, I have some soothing and simple gameplay game ideas that I've come up with already, but Unique, Gravity Ball, and now Panda Star all seem to be along that line...so I want to do something different. I want to make a side-scrolling action melee game, but in trying to come up with a plot and hero and gameplay ideas there is so much I can think of that I want to do, or that would be awesome in a game. It's going to be hard to narrow it down to something specific, that's also manageable and fun.
I think games that are level based are more likely to get replayed, and more enjoyable, but then games like alien hominid and gogo happy and smile aren't level based, and they are awesome, so that's something else I'm trying to keep in mind while thinking of a new idea.
And side-scrolling action melee games require much more art and animation than games I've made so far... so that would be something new to deal with.
On a completely different note I grabbed a serious mario art wallpaper off of google and slapped it on my userpage, cool right? Here's the full size, link.
BoMToons
Good to see you posting again